58.49
This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.

- : Yvens R. Serpa
- : Taylor & Francis LTD
- : 9781032397542
- : Engels
- : Paperback
- : 303
- : oktober 2024
- : 450
- : 215 x 140 x 27 mm.
- : Kunst: algemene onderwerpen
